Start3D()

Syntax

Result = Start3D()

Description

Start the 3D engine and setup it to display the 3D Sprites. This command must be called before using DisplaySprite3D() and Stop3D() must be called when all the rendering are done. If the 'Result' is 0, the initialize has failed and 3D sprites commands can't be used.

Supported OS

Windows

Sprite3D - Index