SetGadgetItemState()
Syntax
SetGadgetItemState(#Gadget, Item, State)
Description
Changes the item state of the specified #Gadget. This is a universal function which works for almost all gadgets which handle several items. 'State' can take the following values:
- ListViewGadget(): 1 if the item should be selected, 0 else.
- ListIconGadget(): 1 if the item should be selected, 0 else.#PB_ListIcon_Selected: The item should be selected #PB_ListIcon_Checked : The item should have its checkbox checked (#PB_ListIcon_CheckBoxes flags).- TreeGadget(): Combination of the following values:1: The item should be selected. 2: The item should be expanded (a tree branch opened), 0 else.For example, if State = 3, then the item is selected and expanded.
Supported OS
Windows, AmigaOS, Linux