CopySprite()

Syntax

CopySprite(#Sprite1, #Sprite2 [, Mode])

Description

Copy the #Sprite1 to #Sprite2. #Sprite2 is created if it does not exist.

The 'Mode' parameter is optional and can take the following values:
  0                 : Default mode. Sprite resides in video memory (if possible) 
  #PB_Sprite_Memory : Sprite is loaded into main PC memory (for SpecialFX) 
  #PB_Sprite_Alpha  : Sprite is 8 bits grayscale and will be used by DisplayAlphaSprite() or DisplayShadowSprite()
  #PB_Sprite_Texture: Sprite is created with 3D support - useful for the CreateSprite3D() command of the Sprite3D library. 

Supported OS

Windows, AmigaOS, Linux

Sprite - Index