StartDrawing()
Syntax
StartDrawing(OutputID)
Description
Change the current drawing output to the specified output. After setting this, all the Drawing commands are rendered on this output. Once all drawing operations are finished, StopDrawing() must be called.
OutputID can be get with the following commands:WindowOutput() : Graphics will be rendered directly on the Window ScreenOutput() : Graphics will be rendered directly on the Screen (for games) SpriteOutput() : Graphics will be rendered directly on the Sprite (for games) ImageOutput() : Graphics will be rendered directly on the Image data (see CreateImage()) PrinterOutput() : Graphics will be rendered directly on the printer.
Supported OS
Windows, AmigaOS