LoadModule()

Syntax

Result = LoadModule(#Module, FileName$)

Description

Load the specified module into memory. If the 'Result' is not 0, the module has been correctly loaded and is ready to be played with the command PlayModule(), else the module loading has failed. If another module was previously loaded with the same #Module number, then the previous module is automatically freed.

Supported OS

Windows, AmigaOS

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